package settings;

import java.awt.Color;
import java.awt.Toolkit;

public class guiSettings {
	public static final int WINDOW_HEIGHT 	= Toolkit.getDefaultToolkit().getScreenSize().height-((Toolkit.getDefaultToolkit().getScreenSize().height/100)*20); 
	public static final int WINDOW_WIDTH 	= Toolkit.getDefaultToolkit().getScreenSize().width-((Toolkit.getDefaultToolkit().getScreenSize().width/100)*20); 
	public static final int PLAYING_FIELDS 	= 20; 
	public static final int STONE_FIELDS 	= 40; 
	public static final boolean CLOSEWHTHPROMT = false;
	public static final Color  MAINFRAME_BG = new Color(255, 255, 255);
	public static final Color GAMEFIELD_BG = new Color(255, 255, 255);
	public static final Color GAMECOLOR_BLUE = new Color(0x8FB8FF);
	public static final Color GAMECOLOR_GREEN = new Color(0x92FF6F);
	public static final Color GAMECOLOR_YELLOW = new Color(0xFFF1AF);
	public static final Color GAMECOLOR_RED = new Color(0xFF946F);
	public static final Color MATRIXBORDER_COLOR = new Color(0x000000);
}
